Motion Designer

Design motion and graphics that make Windmark's work move: brand animations, product UI motion, social video, and the static assets around them. Open to full-time or freelance.

TeamDesign
TypeFull-time
LocationRemote
Job postedJun 13, 2026

About the role

Windmark builds websites and brand systems that feel alive, and motion is a big part of why. This role owns that motion. You will design and animate the pieces that bring our work to life: scroll and hover interactions on the sites we ship, product UI motion, brand animations, social video, and launch teasers. You will also design the static graphics that sit alongside the motion, so the whole system feels like one hand made it.

This is a craft role with range. Some weeks lean on animation, some on graphic design, and some need both inside the same project. You will work directly with designers, developers, and the founders, taking a flat brief and returning something that moves people. We ship fast, so we want someone who can go from idea to polished frames without a long chain of approvals.

This role is open to full-time or freelance. Tell us which you prefer and we will shape the engagement around it.

What you'll do

  • Design and animate brand and product motion: explainer loops, UI micro-interactions, logo and brand animations, and launch teasers.
  • Turn static designs into motion built for the web, handing developers clean specs or files they can implement (Lottie, video, or code-friendly references).
  • Create short-form video and social content that keeps our channels, and our clients' channels, moving.
  • Design the graphics around the motion: social posts, decks, campaign visuals, and case study assets.
  • Partner with web designers and developers so animation lifts the experience without hurting performance.
  • Hold a consistent motion language across projects, so every piece reads as Windmark.

What we're looking for

  • 3+ years designing motion and graphics in a studio, agency, or in-house team, with a reel and portfolio you can show.
  • Real range across both crafts: you can animate a sharp brand loop and design the static layout it lives in.
  • Fluency in motion tools (After Effects at minimum, bonus for Lottie, Rive, or Cavalry) and design tools (Figma plus the Adobe suite).
  • A strong sense of timing, easing, and restraint. You know when motion adds meaning and when it just adds noise.
  • Comfort designing motion for the web, with an eye on file size and performance.
  • Async-first habits: you write things down, manage your own time, and keep work moving without being chased.

Nice to have

  • Experience animating in code or with Webflow interactions and GSAP.
  • 3D or Spline skills for product and brand visuals.
  • Basic editing and sound design for short-form video.
  • Work across different industries rather than a single niche.

Apply for Motion Designer

Tell us a bit about yourself and your work, we'd love to hear from you.

We take care of our people, always.

We put our people first. When the team feels genuinely valued and well looked after, the best work follows, so we give everyone the support, flexibility, and room to grow that great work depends on.

Two people working on laptops while traveling

Flexible work rhythm

Work with flexible hours and a hybrid-friendly model built for deep creative focus, thoughtful collaboration, and healthier work rhythms.

A person on a video call with teammates around the globe

Work with global companies

Collaborate with international teams and leading brands across time zones.

A developer at a modern multi-screen desk setup

Modern tools & setup

Access the hardware, software, and workflows needed to do your best work.

Team gathered around a campfire at an outdoor retreat

Team retreats & offsites

Regular offsites for collaboration, reflection, and studio planning beyond day-to-day delivery.

From the people inside Windmark.

Team members sharing what they value most about the work, culture, and creative process.

Every project I run is staffed with senior people, so I'm never relaying half-answers between a client and a junior. Fewer meetings, more trust, and the work actually ships when we said it would.

Rishabh Sharma
Rishabh SharmaTechnical Project Manager

I came in expecting the usual 'just ship it' pressure. Instead I get the time to get the details right, and every bit of feedback is about the work, never about looking busy.

Juhi Kubani
Juhi KubaniUI Designer

Lowest-ego team I have worked on. We argue hard in a review, agree the best idea wins, and grab chai right after. Titles never decide anything here.

Joshua Thakur
Joshua ThakurProduct Manager

Frequently asked questions

Can't find your answer? Book a call or send us a message.

Is this role remote or in-office?

Most roles are hybrid-friendly with flexible hours, so you can do your best work from wherever you focus best.